A short FPS about a woman who picks up a gun after her younger brother is taken now has a Steam page: No;Heaven. Gyudon Shop Simulator, from a developer who worked at a gyudon (beef bowl) restaurant for nearly 10 years, is also out on Steam, and up to four players can run the shop together.
No;Heaven, a Revenge FPS About a Woman Whose Younger Brother Was Taken, Gets Its Steam Page
No;Heaven is a short single-player FPS being made by solo developer marufuji. A woman whose beloved younger brother has been taken picks up a gun to get him back and take revenge. Anime-style characters are rendered in low-poly graphics reminiscent of the early 2000s. You take guns and ammo from enemies and swap weapons as you push forward, switching between slow motion and a fast slide. Stages, including an abandoned factory and a harbor district, run about 5 to 15 minutes each, and dying sends you back to the start of the stage. A Q4 2027 release is planned, with interface and subtitle support for eight languages, including English. The Steam page carries a content notice covering violence with guns and knives, blood, corpses, references to kidnapping and human experimentation, and screams and scenes of suffering.



Source
Game*Spark (November 15, 2026) / Steam: No;Heaven (accessed November 15, 2026) / marufuji on X (publication date unconfirmed)
Gyudon Shop Simulator, Where the Shop Closes When the Rice Runs Out, Launches on Steam
Gyudon Shop Simulator, a first-person management sim by a developer who worked at a gyudon restaurant for nearly 10 years, is out on Steam. It has an English interface, and you can play solo or in co-op with up to four players over proximity voice chat. As manager of a gyudon shop called Ushidon!, you wash and cook the rice, simmer the beef, fill each bowl to order (regular, large, extra sauce and so on), wash the dishes, and serve each customer within five minutes. The game also includes phone orders and takeout. If the rice runs out, the shop closes for the day. A Head Office review comes every seven days, and once you finish the final review on day 30, the game moves into free play. There are three difficulty levels.




Source
Famitsu (November 14, 2026) / AUTOMATON (October 30, 2026) / Steam: Gyudon Shop Simulator (accessed November 15, 2026)
JAPAN GAMING & ENTERTAINMENT 