Vampire Survivors studio poncle is teaming up with the game-making tool ACTION GAME MAKER G in 2027.
ACTION GAME MAKER G Teams Up With Vampire Survivors in 2027
ACTION GAME MAKER G, a 2D action game-making tool, will collaborate with poncle, the studio behind Vampire Survivors, in 2027. The first project is a sample game starring Antonio, the protagonist of Vampire Survivors, supervised by the game’s creator, Luca Galante. The tool is version 2.0 of Gotcha Gotcha Games’ ACTION GAME MAKER, and it has launched on Steam. It adds a new interface, “Maker Mode,” and lets you build top-down games with RPG Maker MV and MZ assets. It also brings 23 new actions and conditions, plus 14 new nodes. A free trial without the export feature is available until November 2.



Source
Famitsu (October 2, 2026) / gamebiz (publication date unconfirmed) / Steam store page “ACTION GAME MAKER G” (accessed October 2, 2026) / Denfaminicogamer (publication date unconfirmed)
Usagi Shima: Bunny Island, an Idle Game About Hosting Rabbits, Comes to Steam October 29
studio rabbiko’s idle game Usagi Shima: Bunny Island launches on Steam on October 29, with Wholesome Games Presents joining as publisher. You become the caretaker of an uninhabited island, placing toys and decorations to host the rabbits that come to visit. In-game time runs in sync with real time. You can pet, feed, brush, put hats on and photograph more than 35 rabbits, and there are over 100 decorations. The game draws on Neko Atsume: Kitty Collector, Animal Crossing and Okunoshima, an island in Hiroshima Prefecture known as Rabbit Island. The Steam version has no in-app purchases.




Source
AUTOMATON (October 2, 2026) / Game*Spark (October 2, 2026) / Steam store page “Usagi Shima: Bunny Island” (accessed October 2, 2026) / Takehara City Tourism Association “Okunoshima Island (The Rabbit Island)” (accessed October 2, 2026)
BrokenLore: MIKI-CHAN, a Horror Game Where an AI Study Helper Warps Reality Out of Jealousy
Serafini Productions, a Tokyo studio that specializes in horror, has announced BrokenLore: MIKI-CHAN, a first-person psychological horror game and the latest entry in the BrokenLore series. It is set in a Japanese high school. Kazuaki, a student aiming to pass the entrance exam for Teidai, meets Miki-chan, a study-support program on a mysterious USB drive. Miki-chan starts out as someone to lean on, but grows more and more jealous and possessive, and begins warping reality. Players survive the nightmare with the Rewriter, a tool that rewrites reality.




Source
AUTOMATON (October 2, 2026) / Steam store page “BrokenLore: MIKI-CHAN” (accessed October 2, 2026) / Serafini Productions official site (accessed October 2, 2026)
Studio Sasanqua Starts Publishing, Beginning With Brazil-Made [AFANTASIA]
Studio Sasanqua, led by Visions of Mana director Kenji Ozawa, has started publishing indie games. The first title is [AFANTASIA], a point-and-click narrative exploration adventure by Brazilian creator noidnoidnoid, coming to Steam. A boy who has lost his memory explores a town called Tempo, gathering fragments of what he forgot. The player’s choices change the ending. The second title is expected to be announced before the end of 2026.




Source
Game*Spark (October 2, 2026) / gamebiz (publication date unconfirmed) / Steam store page “[AFANTASIA]” (accessed October 2, 2026)
To 666 Deliver or Die, a Delivery Horror Set in an Ivy-Covered Housing Complex
Ge-saku has opened the Steam page for To 666 Deliver or Die, a side-scrolling horror adventure. It is set in a Shōwa-era housing complex overgrown with ivy. As a food delivery courier, you work your way down hallways where strange things happen: doors no one answers, residents who are never home, walls covered in talismans. Your last stop is an address that shouldn’t exist: Room 666. Some puzzles require tools. The delivery app keeps its cheerful tone no matter how bad things get.




Source
Famitsu (October 2, 2026) / Steam store page “To 666 Deliver or Die” (accessed October 2, 2026)
JAPAN GAMING & ENTERTAINMENT 